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七日殺a15.1更新了什么 七日殺a15.1版本更新介紹

作者:佚名來(lái)源:本站整理 發(fā)表時(shí)間:2016/12/8 9:17:29 評(píng)論(0)

七日殺a15.1版本已經(jīng)更新,不少玩家非常關(guān)注游戲的更新內(nèi)容,小編今天給大家?guī)?lái)了七日殺a15.1的更新內(nèi)容介紹,快來(lái)看下吧。

七日殺a15.1更新說(shuō)明
該版本為2016年12月8日更新的a15.1新版本,玩家們將開(kāi)始最新版本的七日殺游戲,喜歡七日殺的玩家們千萬(wàn)不要錯(cuò)過(guò)!

Additions
添加

Added: Steam trading card support and content
補(bǔ)充:蒸汽交易卡的支持和內(nèi)容
Added: Steam badge support and content
補(bǔ)充:蒸汽徽章的支持和內(nèi)容
Added: Steam profile background support and content
增加:蒸汽剖面背景的支持和內(nèi)容
Added: Steam emoticon support and content
補(bǔ)充:蒸汽表情支持和內(nèi)容
Added: Logging of lost package count on UNET
補(bǔ)充:在電信網(wǎng)絡(luò)丟包數(shù)記錄
Added RSS output to the “Time:” log entries on Win/Linux
添加RSS輸出到“時(shí)間”上贏(yíng)得/ Linux日志條目
Added: Wrote selected language to log
添加:寫(xiě)選擇的語(yǔ)言日志
Added harvest event to wood spikes
增加收獲事件到木材峰值

Changes
變化

Improved output of console command repairchunkdensity
控制臺(tái)命令repairchunkdensity提高輸出
Zombie limb dismemberment rebalanced
僵尸肢體肢解平衡
Player need more XP to reach the higher levels
玩家需要更多的經(jīng)驗(yàn)以達(dá)到更高的水平
Set Camera clipping near plane back to 0.1 (was 0.15) to avoid cheating by clipping camera through walls. Please check if you can clip terrain and look for z-fighting on road decor and distant terrain water in random gen
設(shè)置相機(jī)裁剪近平面回到0.1(為0.15),以避免作弊,通過(guò)剪切相機(jī)通過(guò)墻壁。請(qǐng)檢查您是否可以為爭(zhēng)奪對(duì)隨機(jī)創(chuàng)路裝飾和遙遠(yuǎn)的地形、水體、地形、看剪輯
Slight audio pitch shift difference between entities and player + a tiny random shift for variation
輕微的音頻間距的變化之間的實(shí)體和球員+一個(gè)微小的隨機(jī)變化的變化
AudioSource footsteps adjusted for better spacial awareness and close range zombies
audiosource腳步調(diào)整更好的空間意識(shí)和近距離的僵尸
AudioSource_Creatures tweak for better distance differences
audiosource_creatures為更好的調(diào)整距離的差異
Impact audio sources updated for better distances
影響音頻源更新更好的距離
Prop shaders spec updated to match Unity standard – better lighting
道具材質(zhì)規(guī)格更新以匹配的統(tǒng)一標(biāo)準(zhǔn)–更好的照明
Damaged wood spikes only need to be repaired once
損壞的木材釘只需要修理一次
Zombie cops have a vulnerability
僵尸警察有一個(gè)漏洞
Increased hit points of vending machines
增加自動(dòng)售貨機(jī)的命中點(diǎn)

Fixes
修復(fù)

Remove Player Spawns in the Wasteland
除去球員滋生在荒地
Duplicate any item in zombie corpse
復(fù)制僵尸僵尸中的任何項(xiàng)目
When new players join a dedi the gamestage recalculates, gives only 1 zed each
當(dāng)新玩家加入一個(gè)專(zhuān)用的gamestage重新計(jì)算,只給1個(gè)ZED每
Area protected by invisible land claim block
土地保護(hù)區(qū)保護(hù)區(qū)
Viewing the map preview tool after creating a save game causes issues
創(chuàng)建一個(gè)保存游戲?qū)е聠?wèn)題后,查看地圖預(yù)覽工具
Drowning Sounds Missing
溺水失蹤的聲音
Viewing the map preview tool after creating a save game causes issues
創(chuàng)建一個(gè)保存游戲?qū)е聠?wèn)題后,查看地圖預(yù)覽工具
Weapon attached flashlights project a wrong shadow of part of the gun
武器附加手電筒項(xiàng)目的槍部分錯(cuò)誤的陰影
Ammo amount indicator does not appear after respawning while wielding a weapon.
彈藥量指標(biāo)不經(jīng)過(guò)重生而揮舞武器出現(xiàn)。
XInput spam on some dedicated servers
XInput垃圾郵件一些專(zhuān)用服務(wù)器
Spending Skill Points Journal Entry added only after completing Basic Survival Quest.
消費(fèi)技能點(diǎn)日記條目添加后,才完成基本的生存任務(wù)。
Zombiespawn is triggered in owned POI by players w/o bedroll in it
Zombiespawn是引發(fā)玩家擁有POI的W / O鋪蓋卷在它
Crafting queue does not advance after slot is cancelled
取消插槽后,制作隊(duì)列不被提前
Dupe assembly items with sorting button.
當(dāng)裝配項(xiàng)目的排序按鈕。
Several clothing pieces are missing their texture on Linux/Mac (Sheen)
幾個(gè)服裝件失蹤他們的質(zhì)地在蘋(píng)果/麥克(光澤)
Pickup of stone shovel
石鏟拾
Pistol cannot be picked up after being dropped
手槍不能被撿起來(lái)后被丟棄
Wrongfully closed/opened traders
錯(cuò)誤地關(guān)閉/打開(kāi)商人
Player interactions not alerting zombies MP,SP,Dedi
玩家互動(dòng)不報(bào)警僵尸MP、SP、Dedi
Dupe items using full backpack and lootcontainer
復(fù)制物品的使用完整的背包和lootcontainer
Zombie pathing not working right with catwalk stairs and catwalks
僵尸路徑與樓梯和過(guò)道上不工作的權(quán)利
Clientside-NRE when shooting zombies with AK on dedi
當(dāng)客戶(hù)端的NRE射殺僵尸與AK在德迪
Launcher gives error when the config is corrupted
當(dāng)配置損壞時(shí),發(fā)射器提供錯(cuò)誤
Campfire Dupe from forum and youtube find
從論壇和YouTube上找到篝火欺騙
Zombie Miner invisible spots on face
僵尸礦工臉上看不見(jiàn)的斑點(diǎn)
Audio getting cut off before finished
完成前的音頻被切斷
Solve issue for csC walking away unharmed from running zombies
解決問(wèn)題的CSC走安然無(wú)恙運(yùn)行僵尸
Horde groups can spawn a wider selection of zombies (as intended)
部落團(tuán)體可以產(chǎn)生一個(gè)更廣泛的選擇僵尸(如預(yù)期)
High server load when Telnet connection is force closed by client
服務(wù)器高負(fù)載時(shí)的Telnet連接是強(qiáng)制關(guān)閉客戶(hù)端
Burnt zombie audio attached to audio manager audio source instead of on the particle effect. Now has a better falloff range.
燃燒的僵尸音頻連接到音頻管理器的音頻源,而不是對(duì)粒子效果,F(xiàn)在有一個(gè)更好的衰減范圍。
Smooth melting snow between biomes, SSAO between fog ranges, and smoothed fog shader updates.
光滑的融化的雪霧之間的生物群落,SSAO之間的范圍,把霧著色器更新。
Switch to 7DTD shader for workbench, chem station, and vending machines with update lighting added so AO, weather, and fog work on them.
切換到7dtd著色器的工作臺(tái),該站和自動(dòng)售貨機(jī)的更新照明加入AO,氣象機(jī),并對(duì)其霧的工作。
Gravel paths (to ore veins) do not show in the snow biome.
碎石路(礦脈)不在雪生物群落顯示。
Increase time between UMA zombie spawns during bloodmoon
烏瑪僵尸之間增加時(shí)間滋生在血月
Vending machines are limited to a x8 claim modifier
自動(dòng)售貨機(jī)是僅限于一個(gè)x8要求改性劑
Zombiecorpses cause invisible collision pillars when moved
zombiecorpses造成無(wú)形的碰撞柱子移動(dòng)時(shí)
Mining helmet too bright fix (change intensity from 2 to 1)
采礦頭盔太亮的固定(改變強(qiáng)度從2到1)
Using kill me results in the gamne getting stuck in the death anim
用殺我的結(jié)果在gamne陷入死亡的動(dòng)物
Wrong burn value of hay bales
干草捆燒值錯(cuò)誤
Updated some networking related messages
更新一些網(wǎng)絡(luò)相關(guān)的消息
Corrected typo in gamestages so that the game now uses “8” instead of the default “8”
糾正錯(cuò)字gamestages使游戲現(xiàn)在用“8”代替默認(rèn)的“8”
Not all arrows and bolts are using proper ballistic arcs
并不是所有的箭和螺栓都使用適當(dāng)?shù)膹椀阑?br/>Minibike book pretends to teach wheels recipe
小型摩托車(chē)的書(shū)假裝教輪配方
Fixed female long hair
固定女性長(zhǎng)發(fā)
Fix for POI spawner triggering immediate respawn when player left the area, comes back after 5 days and kills all zombies.
修正了當(dāng)玩家觸發(fā)重生POI產(chǎn)卵立即離開(kāi)該地區(qū),回來(lái)后5天,殺死所有僵尸。
Traders sell wrench and claw hammer schematics
交易商出售扳手和爪錘原理圖
You can place a block inside a corn plant, overwriting it
你可以把一塊內(nèi)的玉米植株,覆蓋它
You can plant a crop seed on top of the one you just planted, wasting it
你可以種一種作物種子在你剛剛種植的那一種,浪費(fèi)它
Beer sign is missing economic value
啤酒標(biāo)志是經(jīng)濟(jì)價(jià)值缺失

Known Issues
已知問(wèn)題

Known issue: UMA zombies are missing the HeadGore bone, this needs to be added to correctly show the flesh cap on the neck when the head is removed
已知問(wèn)題:UMA僵尸都缺少headgore骨,這需要被添加到正確顯示頸部肌膚蓋時(shí)頭部被移除
Some rare duping methods still exist
一些罕見(jiàn)的欺騙方法仍然存在


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